Low-Poly 3D model of a waterfall done in the style of Timothy J. Reynolds. Done in Blender Internal Render.
Pretty nice composition.
Pretty nice design! I've never seen someone turn the fractal amount up so much, it looks pretty cool
Thanks! I'm not quite sure what you mean by "fractal amount," though. I just ended up using simple sub-division as well as decimation and displacement modifiers to achieve the low-poly look for this one. Is there a way to do something similar with fractals? That would be awesome!
looks nice... looking forward for more low poly art from you...
Why thank you! I'll have to wait and see what my class and work schedule have to say about that, though.
That looks great!!!
Damn, that's really unique!
Thanks! I'm not so sure about 'unique', though. If you like this, you should check out the work of Timothy J. Reynolds. He was a big source of inspiration and has done a lot more art than I have.
Good low poly stuff!
really nicely done : D I think that these rocks on the right are awesome C:
Nice work, i liked it, Especially trees